MCL-Designer Shortcuts

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MCL-Designer Shortcuts

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Overview

 

MCL-Designer V4 has a series of shortcuts (keys and key combinations)available. You can use them to expedite project development or, in some cases, simply as an alternative.

This topic will provide you with a list of shortcut keys/key combinations and also, certain tips you may find useful during project development.

 

 

MCL-Designer V4 Shortcut Keys/Combination Keys

 

Keys

Task

F1

Opens a "Help" window with the corresponding context.

F2

Opens the "Project Properties" window.

F3

Opens a "Floating Variable Select" window which contains the variables you can use in the active context.

F4

Opens the "Library Manager".

F5

Opens a "Project Verification" window that displays the existing issues/problems within the current project.

F6

Generates your current project's MCL code.

F7

Launches the MCL Simulator to run your current project.

F8

Initiates the procedure of loading an application into a device.

F10

Opens the project's directory.

F11

Opens a window with all the localization tags and available translations of the current project.

Alt + F4

Used to exit MCL-Designer V4.

Ctrl + N

Use to create a new project.

Ctrl + O

Use to open an existing project.

Ctrl + W

Use to close the current project.

Ctrl + S

Use to save the current project.

Ctrl + P

Use to create a project report.

Ctrl + Z

Use to undo the most recent action/edition.

Ctrl + Y

Use to redo the previously "undone" action/ edition.

Ctrl + F

Use to perform a search in the resulting "Search" window.

Ctrl + C

Use to copy a selected object (displayed on the screen).

Ctrl + V

Use to paste the copied object (including added events/processes).

Shift + Ctrl + V

Use to paste the copied object (without added events/processes).

Shift + Ctrl + F4

Use to automatically load the current project into the connected devices.

Shift + D&D

Use to drag the selected object onto another screen. The duplicate object includes added events/processes.

Ctrl + D&D

Use to drag the selected object onto another screen. The duplicate object does NOT include added events/processes.

 

D&D - drag-and-drop tool.

 

 

MCL Designer V4 Tips

 

Drag an image from the "Resources" module and drop it into an opened screen. This automatically adds a "Display Image" object with that image in the target screen.

 

Drag an image from Windows Explorer and drop it into an opened screen. This automatically adds a "Display Image" object with that image in the target screen. The corresponding image file is displayed/added to the project's resources ("Resources" module).

 

Drag an image from Windows Explorer and drop it into the "Resources" module. If you drag more than 5 image files at a time, you will be asked to confirm the import.

 

Drag-and-drop a data file from the "Data Files" module into a screen. This automatically adds a "File Browse" object in the target screen.

 

Change the style of an object that was added to a screen by dragging another available style (from the preview section) and dropping it on the added object.