Working with Display Header Process

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Working with Display Header Process

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Process Purpose

 

The Display Header process is used to call a "Display Header" object onto the screen. It is possible to edit the called "Display Header" object's features (in the "General" and "Layout" tabs of the process's properties window) but you cannot attribute events/processes to it (there is no "Actions" tab).

 

 

The properties window of the "Display Header" object is automatically displayed after having added the Display Header process.

If any subsequent edition is required, double-click the process to open its properties window and enter the necessary modifications.

 

Since the process's properties window is similar to the object's properties window (the difference being it does not include the "Actions" tab), go to the Adding a "Display Header" Object to a Screen chapter to see how the "General" and "Layout" tabs should be filled in.

 

Conclude the operation by clicking to apply the selected process or to abort.

 

 

If required, use the icons on the upper right corner of the object's properties window:

 

Use this icon to open a "Localization" window where you can enter translations of the native word associated to the selected object/screen.

 

 

Use the icon to attach any relevant notes to this process. Click it and enter your notes in the resulting text box. These notes will be displayed in the corresponding "Actions" tab or "Process" window (in the "Notes" field) and in the "Developer Report".

 

 

Use the right click in MCL-Designer's input boxes to access certain features regarding the input box's option as well as general actions such as "Copy"; "Paste"; "Search".

Ex: If you right-click the "Text Data" input box (included in a "Display Text" properties window), you are provided with the "Paste", "Search..." and "Variable Select" options.

If you right-click any other input box, it will provide other possibilities.