How to Work with Screens
Navigation: »No topics above this level«
Overview
A screen is an integral part of a program.
It can contain a "Routine In", events, processes and objects.
Topics
This chapter covers the following topics:
Topic
Screens
Creating and Editing a Screen
Setting Screen Properties
Working with "Routine In"
Associating Events to a Screen or an Object
Objects
Adding Objects to a Screen
Adding Display Objects to a Screen
Adding Input Objects to a Screen
Adding Menu/Selection Objects to a Screen
Editing The Style of an Object
Exporting/Importing Screens